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Hitmonchan

Neo Destiny · 69/105

Hitmonchan

BasicFightingHP 60
Cost: Fighting

Dodge

If Hitmonchan would be damaged by an attack during your opponent's next turn, flip a coin. If heads, prevent that attack's damage done to Hitmonchan. (Any other effects of attacks still happen.)

Cost: Fighting, Fighting, Fighting

Supersonic Jab

40
Weakness
Psychic×2
Resistance
None
Retreat
Cost: Colorless1
Series
Neo
Number
69/105
Released
Feb 28, 2002
Rarity
Common
Regulation mark
None
Format
Standard not legalExpanded not legal

Its punches are blindingly fast, but it can only fight for three minutes before tiring and needing to rest.

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