Neo Destiny · 69/105
Hitmonchan
BasicFightingHP 60
Cost: Fighting
Dodge
If Hitmonchan would be damaged by an attack during your opponent's next turn, flip a coin. If heads, prevent that attack's damage done to Hitmonchan. (Any other effects of attacks still happen.)
Cost: Fighting, Fighting, Fighting
Supersonic Jab
40- Weakness
- Psychic×2
- Resistance
- None
- Retreat
- Cost: Colorless1
- Series
- Neo
- Number
- 69/105
- Released
- Feb 28, 2002
- Rarity
- Common
- Illustrator
- Shin-ichi Yoshida
- Regulation mark
- None
- Format
- Standard not legalExpanded not legal
Its punches are blindingly fast, but it can only fight for three minutes before tiring and needing to rest.