Neo Destiny · 25/105
Light Machamp
Stage 2FightingHP 100
Evolves from Light Machoke
Pokémon Power
Tag Team
When you play Light Machamp from your hand, if it is on your Bench, remove 3 damage counters from your Active Pokémon. If it has fewer damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.
Cost: Fighting, Fighting, Fighting
Beatdown
50If the Defending Pokémon has Dark in its name or is a Darkness Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50.
- Weakness
- Psychic×2
- Resistance
- None
- Retreat
- Cost: Colorless, Colorless2
- Series
- Neo
- Number
- 25/105
- Released
- Feb 28, 2002
- Rarity
- Rare
- Illustrator
- Miki Tanaka
- Regulation mark
- None
- Format
- Standard not legalExpanded not legal
It uses its four arms in combat to unleash a ceaseless flurry of punches.