Neo Destiny · 13/105
Light Azumarill
Stage 1WaterHP 80
Evolves from Marill
Cost: Water
Bubble
10Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Cost: Water, Colorless, Colorless
Bubble Jump
30If you have any Benched Pokémon, flip a coin. If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokémon. Then return Light Azumarill and all cards attached to it to your hand.
- Weakness
- Lightning×2
- Resistance
- None
- Retreat
- Cost: Colorless1
- Series
- Neo
- Number
- 13/105
- Released
- Feb 28, 2002
- Rarity
- Rare Holo
- Illustrator
- Yuka Morii
- Regulation mark
- None
- Format
- Standard not legalExpanded not legal
It curls up its long ears when swimming to prevent water from entering them.