Neo Destiny · 6/105
Dark Gengar
Stage 2PsychicHP 70
Evolves from Dark Haunter
Pokémon Power
Deep Sleep
As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed.
Cost: Psychic, Psychic, Psychic
Pull In
30If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.
- Weakness
- None
- Resistance
- Fighting-30
- Retreat
- Cost: Colorless, Colorless2
- Series
- Neo
- Number
- 6/105
- Released
- Feb 28, 2002
- Rarity
- Rare Holo
- Illustrator
- Aya Kusube
- Regulation mark
- None
- Format
- Standard not legalExpanded not legal
It absorbs the heat in the air around it. If you suddenly feel cold, it's because a Gengar has appeared.