Skip to content
Back to cards
Team Aqua's Lanturn

Team Magma vs Team Aqua · 28/95

Team Aqua's Lanturn

Stage 1LightningHP 80

Evolves from Team Aqua's Chinchou

Poké-Power

Auxiliary Light

Once during your turn (before your attack), you may attach a basic Energy card from your hand to Team Aqua's Lanturn. Put 2 damage counters on Team Aqua's Lanturn. This power can't be used if Team Aqua's Lanturn is affected by a Special Condition.

Cost: Lightning, Colorless, Colorless

Lightning Ball

50
Weakness
Fighting×2
Resistance
Metal-30
Retreat
Cost: Colorless1
Series
EX
Number
28/95
Released
Mar 15, 2004
Rarity
Uncommon
Illustrator
Jungo Suzuki
Regulation mark
None
Format
Standard not legalExpanded not legal